Little Lambs: A D&D 5e Survival Horror One
3 Players
Regular price
$12.99
Unit price
per
Someone you trusted sold you to die tonight. Now you have to survive. Street kids take a simple job from a familiar fence-break into a wealthy merchant's study and steal a small coffer. But the job is a trap. They wake in a pit beneath the city, surrounded by bones, with something massive moving in the darkness. A snake of impossible size. And it's hungry. Little Lambs is a complete 5e-compatible survival horror one-shot designed specifically for 2-3 players at level 2. No rebalancing required. Run it tonight with minimal prep. What's Inside:
- 100+ pages of complete adventure content
- 7 detailed battle maps (DM and player versions)
- 4 fully-statted pregenerated street kid characters
- Complete NPC profiles with roleplaying guidance
- Full monster stat blocks including the terrifying Thessrak
- Player handouts ready to print
- 2.5-3 hour estimated play time The Adventure Features:
- Survival horror atmosphere-the monster cannot be fought, only fled
- Betrayal narrative with emotional gut-punch moments
- Dungeon crawl through flooded tunnels and forgotten crypts
- Climactic justice delivered without requiring players to become killers
- Multiple "What If" sections for common player choices
- Scaling guidance for different party sizes Perfect For:
- Small groups who struggle to gather 4+ players
- DMs who want zero-prep one-shot adventures
- Tables seeking darker, morally complex stories
- Game nights with 2-3 hours to play
- Introducing new players to D&D with pregenerated characters Grab your copy and run this tonight. Your players will never trust an NPC again.
- 100+ pages of complete adventure content
- 7 detailed battle maps (DM and player versions)
- 4 fully-statted pregenerated street kid characters
- Complete NPC profiles with roleplaying guidance
- Full monster stat blocks including the terrifying Thessrak
- Player handouts ready to print
- 2.5-3 hour estimated play time The Adventure Features:
- Survival horror atmosphere-the monster cannot be fought, only fled
- Betrayal narrative with emotional gut-punch moments
- Dungeon crawl through flooded tunnels and forgotten crypts
- Climactic justice delivered without requiring players to become killers
- Multiple "What If" sections for common player choices
- Scaling guidance for different party sizes Perfect For:
- Small groups who struggle to gather 4+ players
- DMs who want zero-prep one-shot adventures
- Tables seeking darker, morally complex stories
- Game nights with 2-3 hours to play
- Introducing new players to D&D with pregenerated characters Grab your copy and run this tonight. Your players will never trust an NPC again.